The Electronic Journal of e-Learning provides perspectives on topics relevant to the study, implementation and management of e-Learning initiatives
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Journal Article

Understanding and reducing stress in collaborative e‑learning  pp114-121

Naomi Lawless, John Allan

© Jan 2004 Volume 2 Issue 1, Special Issue for ECEL 2003, Editor: Roy Williams, pp1 - 239

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Abstract

 

Keywords: On-line collaboration, stress, online learning, group roles, group cohesion, culture, reducing stress, barriers to online working, e-teams, e-learning, cyber-stress, techno-stress, virtual teams

 

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Journal Article

Drivers and Barriers to Adopting Gamification: Teachers’ Perspectives  pp434-443

Antonio Sánchez-Mena, José Martí-Parreño

© Oct 2017 Volume 15 Issue 5, Editor: Rikke Ørngreen and Karin Levinsen, pp367 - 466

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Abstract

Gamification is the use of game design elements in non‑game contexts and it is gaining momentum in a wide range of areas including education. Despite increasing academic research exploring the use of gamification in education little is known about teachers’ main drivers and barriers to using gamification in their courses. Using a phenomenology approach, 16 online structured interviews were conducted in order to explore the main drivers that encourage teachers serving in Higher Education institutions to using gamification in their courses. The main barriers that prevent teachers from using gamification were also analysed. Four main drivers (attention‑motivation, entertainment, interactivity, and easiness to learn) and four main barriers (lack of resources, students’ apathy, subject fit, and classroom dynamics) were identified. Results suggest that teachers perceive the use of gamification both as beneficial but also as a potential risk for classroom atmosphere. Managerial recommendations for managers of Higher Education institutions, limitations of the study, and future research lines are also addressed.

 

Keywords: gamification, games and learning, drivers, barriers, teachers, Higher Education.

 

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Journal Article

An Explanatory Sequential Study on Indonesian Principals’ Perceptions on ICT Integration Barriers  pp1-10

Lantip Diat Prasojo, Akhmad Habibi, Mohd Faiz Mohd Yaakob, Amirul Mukminin, Septu Haswindy, Muhammad Sofwan

© Jan 2019 Volume 17 Issue 1, Editor: Rikke Ørngreen and Heinrich Söbke, pp1 - 65

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Abstract

This explanatory sequential study investigated secondary school principals’ perceptions on barriers regarding the Information and Communication Technology (ICT) integration in a developing country, Indonesia. For the quantitative phase, we administered a survey instrument to 250 Indonesian secondary school principals. The survey instrument was developed based on previous related literature validated through content validity and piloted before being distributed. Following the quantitative process, three Focus Group Discussions (FGDs) with 30 participants were conducted to obtain more in‑depth information. Each FGD was attended by 10 participants. The findings revealed that the most highly identified barriers are teachers’ knowledge of ICT, funding for ICT, traditional teaching style, professional development, as well as district and school culture. Recommendations are offered for the improvement of technology integration for educational purpose.

 

Keywords: barriers, Indonesia, technology integration, secondary school principals, developing country

 

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Journal Issue

Volume 15 Issue 5 / Oct 2017  pp367‑466

Editor: Rikke Ørngreen, Karin Levinsen

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Editorial

 

Keywords: Open Teaching; Open Educational Practices; Open Educational Resources; MOOC; Information and Communication Technologies; Open Education; E-learning, E-Resources, e-learning, open and distance education, pre-service teachers, e-Learning practice, continuum, use, e-Teaching, e-Learning, traditional, innovation, systems engineering, systems thinking, systems approach, system dynamics, systems engineering education, systems thinking assessment, educational games, experience accelerator, experiential learning, game-based learning, system analysis and design, systems engineering and theory, simulation, Feasibility, e-learning, Iranian university, strategies, gamification, games and learning, drivers, barriers, teachers, Higher Education, connectivity, subject advisor, integration, curriculum delivery, 21st Century, South Africa, multimedia storytelling; traditional storytelling; foreign language learning; Chinese idiom learning; non-native novices

 

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Journal Issue

Volume 17 Issue 1 / Mar 2019  pp1‑65

Editor: Rikke Ørngreen, Heinrich Söbke

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Keywords: barriers, Indonesia, technology integration, secondary school principals, developing country

 

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